home edit PT I PT III
Saturday, Mar 22nd, 2025
Plans for a DIY RPG-Platform type game, Pt II
  1. Multiple rooms/platforms
  2. Skill based (if you have skill x>20 and skill y>30 then you get skill z, etc...)
  3. Exercise or get hit and heal then HP might get better (exponentially grow?)
  4. Mobs further and further out get tougher, meaner and drop better stuff
  5. Simple, easily upgraded and/or replaced graphics
  6. Quests, easy to add/expand/improve
  7. Combat = did you hit it? how hard? did it mitigate dmg? did its armor absorb any dmg?
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